Broadcast Beat Magazine 2017 BroadcastAsia Special Edition | Page 42

Playing back movement at a slower speed is also par- ticularly useful in a quality check. Using recent techni- cal advancements, production teams can even do this on set from their smartphones. Reaching a photoreal future By capturing the movements of a live subject, then applying these motions to a CGI character, you instant- ly eliminate many of the glitches found in traditional keyframing animation. Motion capture now powers numerous high-end, global productions such as Avatar, Final Fantasy XV and FIFA. Each production is notori- ous for its photoreal, dynamic action. In fact, Xsens are currently providing mocap hardware for anticipated titles LawBreakers and Hellblade. With on-body recording now available, no doubt you will soon see even an greater range of cinematic athleti- cism. To keep up with the industry push for photorealis- in the pipeline. If a file is particularly noisy, filters can be added to improve the data, but these can dampen the movement if used too excessively. For this reason, it’s a good idea to pass the file onto someone else for a fresh look before exporting the file. 42 • Broadcast Beat Magazine • www.broadcastbeat.com tic human simulations, motion capture is more essential than ever before.