Belinda Murrell: Bringing Australian History To Life | Page 62

CLASS ACTIVITIES CLASSROOM NOTES CLASS ACTIVITIES FOR THE LOCKET OF DREAMS Imaginative writing skills First, read the story of Jeannie Macdonald in Chapter 5 or the tale of the Tailor and the Waterhorse in Chapter 14. Think of a magical creature. It could be a Scottish fairy, an Aboriginal mythological monster such as the bunyip, or it could be a being you make up yourself. Draw a picture of your creature. Underneath, write a detailed description of your magical creature including its characteristics or personality, its likes and dislikes, what it eats, where it lives, what its intentions are towards humans, its enemies and friends, its magical powers and its behaviour. Imagine a situation where you might meet this creature. What happens? Journal entries Write some journal entries describing travelling by ship to Australia in the 1850s. Think about some of the following: What is the name of your ship? Are you a convict, an emigrant or a soldier? Why are you going to Australia? What happens during your trip, e.g. a storm, crossing the equator, leaving the shores of England, arriving in Australia, getting seasick, etc? How do you feel about what is happening? Describe some smells, tastes, sounds, sights, food, weather, you have seen on your journey. Language As a class, create a list of Scottish words used in The Locket of Dreams (e.g. bairn, lassie, och) and ask students to deduce their meaning based on their context. When The Locket of Dreams was first written, Belinda had some feedback that there were too many Scottish words in the text and that Australian