Bulletin 2017-2018 BUI 2016 | Page 119

ICM 214 Art History (3 credits) A survey of the continuing change experienced in art since the 15th century. Students will examine how an image is achieved as well as the significance of the subject represented. Individual inquiry concerning the nature of art is encouraged. ICM 215 Typography (3 credits) A strong typographic foundation is laid in conjunction with an overview of historic type classification. Exercises range from semantics to basic page layout using a grid. Critical comparisons of elements of classical forms version more modern forms allow students to choose and combine fonts for specific applications. ICM 221 Public Media, Design, and Tools (3 credits) This course is an introduction to interactive multimedia concepts and presentations. Using new media tools, students develop storyboards and flowcharts for interactive presentations designed for CD and the internet platforms. Students work individually to develop a series of projects that cover various aspects of the multimedia design process. ICM 222 Introduction to 3-D Design (3 credits) This studio course is dedicated to the study of design in the three dimensions - height, width, and depth. Students work with a variety of media and complete sculptural and architectural projects to learn how to manipulate 3-D forms and space. Students also learn to construct and analyze 3-D forms. ICM 216 Introduction to Multimedia / Vector Formats (3 credits) Introduction to the fundamental tools of digital media production. This course will cover the technical processes of the variety of Vector formats, their particular functions and their creation and manipulation for effect. Also covered are the pragmatics of the file format; how files are used, the necessities of composition, and transmission with storage. Through course projects and assignments, students will explore the appropriate process required to create various components of visual graphics. ICM 223 Programming for Media Designer (3 credits) Introduction to programming languages currently used in the design industries. Students will learn fundamentals of programming as well as the history of programming development. Through a series of course projects, students will explore “stand-alone” applications utilizing different operating-system environments. Students will also explore real-world, workflow by utilizing specific programming languages and Action and Script to automate tasks of image editing, graphic design and page layout applications. BANGKOK UNIVERSITY INTERNATIONAL COLLEGE 117