Australian Govlink Issue 2 2017 | Page 53

PUBLIC & OPEN SPACES mobile gaming can get people outdoors and with mobile gaming taking the world by storm, focus is turning to ways this mobile technology can be used to get people off the sofas and outside exercising and interacting.” “There are 50 parks we manage across Albany and we think by turning some of the not so well used or lesser known parks into Magical Parks we can encourage more people to engage with and enjoy these community spaces.” But there is also resistance from some park managers who argue why would the council spend a huge amount of money on landscaping the park space and installing recreational facilities if it then requires technology and mobile games to bring young families to the park. Nigel Hobden, the Manager for City Presentation and Orange City Council disagrees “Enabling the next generation to link high level technology with the great benefits of an outdoor environment, especially from the eyes of a park manager, is a win-win situation. As the world becomes more tech-savvy the desire for innovative use of parks and reserves and linking technology with the real environment is the way forward. Parks and open spaces are not just there for their aesthetic attributes, they are there to be utilised, whether that be actively or passively and the Magical Park App makes this happen.” Geo AR Games Ceo Melanie Langlotz noticed some healthy changes in kids behavior through playing mobile outdoor games “As a parent you sometimes have to face a fight over screen time. At the age of 7 or 8, some kids all of a sudden lose interest in going outside. Using a mobile outdoor game to get kids off the couch without friction and fighting is a great way to lure them to the park. And once they are there and have played the game for about 30-60min, they discover the tree they can climb or they want to ride their scooter along the cycling path or feed the ducks. We are really thrilled when parents tell us that their child all of a sudden wants to go to the park because they have remembered how much fun it can be as a result of playing our game.” Nigel Hobden adds “The games appeal is to a younger age set and for this reason has ‘geo fences’ that encourage kids to stay within specified sections of parkland. Investing in creating more attractive parkland for our community, whether that be visible structures or Geo Games, brings ownership, pride and fosters appreciation of the outdoor environment. GOVLINK » ISSUE 2 2017 51