Asia-Pacific Broadcasting (APB) January/February 2018 Volume 35, Issue 1

5 NEWS & VIEWS January-February 2018 www.apb-news.com | JANUARY- FEBRUARY 2018 | VOLUME 35 | ISSUE 1 NEWS & VIEWS 6 W O R L D I N B R I E F IPTV subscription on the rise in SE Asia JAKARTA – A 6% increase be- tween July and September last year has seen the number of IPTV subscribers in South-east Asia jumped to 6.7 million. Most of this growth can be attributed to Indonesia, reported market research firm Dataxis. Mobile data traffic on upward surge BOSTON – Mobile data traf- fic growth reached a six-year high in Q3 2017, increasing 115% globally year-on-year, reported Strategy Analytics in a new report. India and China accounted for half of all traffic growth globally. News key TV genre in India NEW DELHI – India’s Broadcast Audience Research Council (BARC) has released data that indicates ‘news’ being the third- largest TV genre in India. While ‘general entertainment’ still dominates, ‘news’ accounted for 8% of total viewing time. CREATION 10 MANAGEMENT 14 DISTRIBUTION X-PLATFORM 18 20 Broadcast developments in 2018: Evolution, not revolution by shawn liew SINGAPORE – Many technologies came to the fore in 2017, bringing with them the promise of more cost-effective and streamlined broadcast processes. As a new year dawns, many broadcasters will continue to pon- der which technologies to invest in — and how best to utilise them. This, in all probability, will ensure that 2018 will be a year of slow evolution, rather than revolution, when it comes to innovation in broadcast, said Dr Peter Siebert, executive director, the DVB Project. “Historically, the broadcast industry does not assimilate new technologies overnight, due to the necessary investment in produc- tion and studio equipment,” he told APB. “Also, there has to be sufficient receiver take-up by consumers to Media City Development’s Graham Stephens: ❝ The biggest challenge that broadcasters face is to stay relevant to a generation that is now so phone-centric. ❞ Ideal Systems’ Fintan Mc Kiernan: ❝ The early adopters who have already ventured into IP infrastructures are planning trial systems for 4K/UHD in 2018, and are working out ways to achieve this in IP, rather than 12G-SDI. ❞ The DVB Project’s Dr Peter Siebert: ❝ Historically, the broadcast industry does not assimilate new technologies overnight, due to the necessary investment in production and studio equipment. ❞ warrant the introduction of new services.” One highlight for DVB over the past 18 months, Dr Siebert re- ported, was the standardisation of resolutions beyond HD, combined with new advanced feature such as high dynamic range (HDR), high frame rate (HFR), a wider colour space and new audio coding schemes. While these new technologies have the potential to deliver audio visual content at an optimum qual- ity — a performance close to the limits of the human eye — it also means that it is unlikely that further advancements can be realised in the near future, he added. Technologies such as virtual reality (VR), augmented reality (AR) and 5G will continue to be demonstrated and discussed, but at this moment in time, are they more marketing hype than reality? Dr Siebert asked. “5G, for instance, requires a very expensive network, at a time where mobile operators are confronted with stagnant or even falling revenues.” 8 7 Broadcasters explore VR as a key storytelling tool by josephine tan SINGAPORE – Virtual reality (VR) is set to “radically change” the way media is consumed, promising consumers an immersive experience and interaction on a level of engagement never imagined before, declared Doreen Neo, chief content officer, Mediacorp. Neo, speaking at the launch of Mediacorp Studio’s VR Incubator Programme, said the pro- Y OUR gramme aims to produce “compelling experien- tial content for the next generation of viewers”. Kick-started last November, the 12-month acceleration programme is designed to provide in-house training for Mediacorp personnel, pro- viding them with VR knowledge, from content creation to post production. As part of the programme, Mediacorp is also grooming at least 20 internal VR experts to produce VR content within the next 12 months. At least six VR content productions are in the pipeline, including both scripted and live 360 events, which will be delivered across Mediacorp’s online and social media platforms. Neo added: “Mediacorp Studios has been producing dramas and variety programmes for more than three decades. Now, we want to deliver VR content extended from our popular intellectual properties (IPs), as well as creating 8 7 P ART NE R  Vi r t ua l S t udi os  L i v e S por t s / E v e nt s Pr oduc on  Bonde d I P Re nt a l 4K – UHD – 8K  Cons ol e De s i g n a nd Bui l d  AR + 360 VR L i v e a nd P os t  E nt e r pr i s e A/ V  Cl oud S y s t e ms  Da t a S e c ur i t y  Moni t or i ng & Cont r ol  t a Ce nt r e De s i g n a nd Bui l d D a  Cont r ol Room De s i g n a nd Bui l d  Da t a De g a us s i ng  Ne w F a c i l i e s De s i g n a nd Bui l d  S o wa r e De v e l opme nt &  S t udi o De s i g n a nd Bui l d  Mul Pl a or m Cont e nt De l i v e r y  I P Ne t wor k i ng  I P Or c he s t r a on  F or T he J our ne y Ahe a d I nt e g r a on www. i de a l s y s . c om