Asia-Pacific Broadcasting (APB) December 2018 Volume 35, Issue 11 | Page 13

MANAGEMENT Ddecember 2018 VSNCrea is an HTML5, cloud-based software designed for TV, radio and second-screen traffic and scheduling. thus companies can be more com- petitive in the market and stand out. This is without a doubt what we are giving more importance to in terms of software development — to make the content supply and creation chain as efficient as possible.” One VSN technology user is Imagen Television, a Mexican TV network owned by Grupo Imagen. The project saw the implementa- tion of a complete master control room (MCR) automation work- flow, integrated with third-party equipment, to provide Imagen Television with “reliable trans- mission”. To this end, VSN and Teletec launched two VSNMulti- com systems that are responsible for ensuring an “uninterrupted” broadcast daily, through the instal- lation of an automation solution with redundancy configuration in parallel. In order to establish an end- to-end automation workflow, VSN developed a complete integra- tion of both VSNMulticom and VSNExplorer MAM to manage files. This was deployed along with Harmonic’s Spectrum video servers, the Icon Master mixer from Imagine Communications, and Orad graphic systems from Avid. The end-result of this project has enabled Imagen Television to have an MCR automation workflow to export files and video clips to broad- cast servers, allowing the system to alert video servers when a clip or scheduled programme in the rundown is not ready to be aired. This process, according to VSN, grants the network of both safety and efficiency within its processes. Corral explains: “Media com- panies are delivering content across multiple platforms to dif- ferent audiences at different times. Ideally, a unified message across all platforms could support the main channel branding. “However, TV stations are already moving towards targeted programming and advertising as well as content segmentation, which responses to the interests of different audiences, their con- sumption habits, and of course, their preferred platform for con- tent fruition. “In the case of Imagen Televi- sion, we have enabled the network’s programming and broadcast- ing signals to be segmented and targeted per region during certain time slots of the day for electoral purposes. This is an area with a lot of potential and needed develop- ment. Content can be specifically created and adapted for multiple screens. Targeted programming and advertising can be even more segmented and reach out to groups and individuals.” She further reveals that the company has been investing even more resources into AI, which, together with IP, is poised to improve the management and delivery of content. Stressing that AI is a “fundamental tool” in the development of media manage- ment, Corral adds that VSN has integrated its MAM system with several AI services such as IBM Watson, Google Cloud, Microsoft Azure, and Etiq­media, to enable users to automatically extract and detect metadata, both for quick cataloguing and advanced search purposes. For instance, users of VSN­ Explorer MAM are able to per- form searches of specific content, such as all the red cards shown during a football match, or the recent public appearances of personalities, all in a matter of seconds, she says. “We are deter- mined to make AI gain a greater relevance in our platform, enabling, for example, the self-segmentation of content or chapters of a programme, and the au- tomatic creation of video editing with ready-to- use graphics for promos and advertising, or even recommending the user about including ad cuts in the programming for a greater ROI.” In addition to VSN­E xplorer MAM, VSN has also been working on VSNCrea, another tool which Corral labels as critical for channel branding. Designed for TV, radio and second-screen traffic and scheduling, VSNCrea enables the management of a network’s con- tent production catalogue, either owned or acquired from third parties, as well as its advertising, production workflows, program- ming and broadcast planning — all from a single user interface. The HTML5-based software can also be operated in the cloud to enhance the ability of users and departments to work together on a collaborative basis. Other features of VSNCrea include the ability to change lan- guage within the user interface, the consolidation of the final broadcast, and the analysis of the programming and content ROI through analytical reports. Corral concludes: “Overall, 13 ❝ Ultimately, the challenge for broadcasters and content providers is to deliver an experience that consumers find exciting, compelling and relevant — branding is just one part of this overall strategy. ❞ — Karl Mehring, Director Product Management - Playout, Grass Valley Grass Valley’s iTX integrated playout platform features real-time rending using Vertigo XG graphics processor, and HD/SD character generator that allow the playout of layers of animated and dynamically updated text. VSNCrea is being designed to im- prove the efficiency and flexibility of broadcast professionals, allow- ing them to organise and control their channel’s programming at all times, regardless of the device or screen with which the content is broadcasted. That is why VSN- Crea can play a key role in channel branding, when it comes to deliv- ering a unified message across all TV channels and online platforms, or social feeds.” For Grass Valley, its play- out solutions provide channel branding support to suit a range of user needs — from smaller automated playout operations to large, cloud-based multi-channel environments. For instance, its iTX integrated playout platform delivers graphics rendering while supporting the playout of “virtually unlimited” layers of animated and dynamically updated text. Other features of iTX include automated ingest, quality control and transcoding, as well as support for 4K/HD/ SD multi-format performance. Grass Valley’s automat- ed playout portfolio also include Morpheus and ICE, which provide users access to advanced 3D graphics capability for channel branding. GV Flex, the company’s cloud orchestrated playout solution, also enables users to import graphics from third-party graphics engines, layer graphics and manage pre- rendered graphics sequences to provide “high quality” branding. Grass Valley’s Mehring con- cludes: “Regardless of the resolu- tion, audiences still expect the brands they engage with to be rel- evant to them. AI has the potential to take this to the next level with tools such as hyper personalisa- tion, using machine learning to create content experiences that are highly tailored to individual viewers. “Ultimately, the challenge for broadcasters and content providers is to deliver an experience that con- sumers find exciting, compelling and relevant — branding is just one part of this overall strategy.” Pebble Beach Systems supports Pro TV’s playout upgrade Based in Bucharest, Romanian broadcaster Pro TV operates seven channels including a main chan- nel, five thematic offerings, and one international feed. Already a user of Pebble Beach Systems’ Neptune automation system, the broadcaster decided to reaffirm its relationship with Pebble Beach Sys- tems by employing the company’s solutions for the upgrade of its entire playout operations. Bodgan Andreescu, CTO of Pro TV, explained: “We found [Pebble Beach Systems] to be flexible and responsive to our needs, and we have trust in their ability to solve problems. Our new system brings Pro TV’s playout infrastructure up to date, making our facility 4K/ Ultra HD (UHD)-ready.” The project will see the installa- tion of the Marina playout automa- tion, Dolphin integrated channel devices, and Lighthouse browser- based, remote management, con- trol and monitoring product. The system is to be commissioned this December, with a planned on-air date during Q1 2019. Configured in a fully redundant architecture with mirrored playout chains, the system features Marina controlling multiple Dolphin inte- grated channel solutions. These replicate, in a software-defined playout chain, much of the func- tionality conventionally man- aged by discrete playout devices. Dolphin also allows for flexible Tamas Vass, senior vice-president of global sales, Pebble Beach Systems, explained that the primary objective was to upgrade Pro TV to the new technology, and the partnership with the Romanian broadcaster demonstrated a “true partnership” between vendor and customer, where challenges were embraced and solved together. hybrid pipeline designs when best- of-breed devices are mandated and need to be architected into the playout chain. This includes a graphics workflow, where multiple Dolphin devices will share access to Vizrt graphics engines. In addition to utilising Dolphin’s internal storage, Pro TV will also employ EditShare’s shared storage solution, giving the broadcaster the flexibility to manage access both central and local storage for enhanced availability. The incorporation of Light- house within the system also enables operators to load playlists, edit and delete events, and moni- tor playout as needed from any location. Tamas Vass, senior vice-pres- ident of global sales at Pebble Beach Systems, concluded: “Our primary objective was to upgrade Pro TV to the new technology with minimal disruption. We are proud of how both our pre-sales and projects teams have helped us to turn around this extensive project in a very short timescale. “Pro TV’s technical team have been exceptionally agile and re- sponsive throughout, and very engaged with the process. This is a fine example of a true partnership between vendor and customer, where challenges were embraced and solved together.”