ARTiculAction Art Review - Special Issuue Aug. 2016 | Page 126

ICUL CTION
C o n t e m p o r a r y A r t R e v i e w
Mark Franz
Special Issue
one part technology to two parts psychology and a swig of art history . Stir just until the lumps disappear .” This sentiment shows how important psychology is to creating value in a work of design . When studying user experience design in particular , understanding the basics of cognitive behavioral psychology is imperative to helping users navigate complex interactive systems . In the same way , “ psychological narrative elements ” are at the core of creating paths for viewers to engage with important issues while still giving them room to envision parts of the narrative from their own perspectives . The last part is where symbolism comes in , and although contemporary work may not be able to rely on it completely , it is still an important tool for directing viewers to a place where their brain gets satisfaction from the back and forth , dialectic , interaction .
Zelda Deforested also accomplishes an insightful investigation about the interstitial space that highlights the ubiquitous dichotomies between physical and digital existence : in a certain sense , this work urges us to rethink about the notion of materiality itself . Our ever-changing society is marked out with an ephemeral feature that is constantly emphasized by the impetuous way modern technology has nowadays come out on the top : this has also dramatically revolutionized the concept of Art , that just few years ago it was a tactile materialization of an idea . We are sort of convinced that new media will definitely fill the apparent dichotomy between art and technology and we will dare to say that Art and Technology are going to assimilate one to each other ... what ' s your point about this ?
The common answer here is that art has always been related to technology , in some form or another , but due to the phenomenon observed in Moore ’ s law , this technology has become increasingly complex , sometimes
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