Storytelling corner
Playing Ever After - learning through stories and play (cont.)
In this project we are interested in how stories lead near the Guimarães castle. After a terrible fire that
naturally to play. As young children have a natural damaged the forest and the castle, Bolota enlisted
tendency
to the help of our school children to protect nature.
e x p r e s s Through this story we explored the themes of
themselves and nature,
find out about forest, animals
their and
world
through
the
the
play, dangers of fire,
this can provide right after the
for learning a foreign devastating
language too. In addition, according to Moyles, it is fires of 2017 in
a scaffold for learning and development in the Portugal.
positive
foundations
areas of self-regulation, language development
and
comprehension,
literacy,
creativity
and
imagination, problem solving, and social interaction
skills.
The story books
The first story in the series of four created by the
teachers was Zep’s monster Party. Here are
some of the pages from the story:
How did we create the characters?
We needed characters for our four different stories,
so we started with a monster mascot competition
in
each
country.
Each
student
created
an
imaginary monster and the four winners were
selected in Finland by all the teachers involved in
the project.
After choosing the mascots, each country had to
introduce their monster to the children.
The winning mascot in Portugal was Bolota, a
green monster that was imagined by one of our Through this story, we introduced The Netherlands
kindergarten teachers as the guardian of the forest (the setting of the story) and diverse themes which
9