APPInep Winter issue 2019 APPInep e-Newsletter 13 final | Page 9

Storytelling corner Playing Ever After - learning through stories and play (cont.) In this project we are interested in how stories lead near the Guimarães castle. After a terrible fire that naturally to play. As young children have a natural damaged the forest and the castle, Bolota enlisted tendency to the help of our school children to protect nature. e x p r e s s Through this story we explored the themes of themselves and nature, find out about forest, animals their and world through the the play, dangers of fire, this can provide right after the for learning a foreign devastating language too. In addition, according to Moyles, it is fires of 2017 in a scaffold for learning and development in the Portugal. positive foundations areas of self-regulation, language development and comprehension, literacy, creativity and imagination, problem solving, and social interaction skills. The story books The first story in the series of four created by the teachers was Zep’s monster Party. Here are some of the pages from the story: How did we create the characters? We needed characters for our four different stories, so we started with a monster mascot competition in each country. Each student created an imaginary monster and the four winners were selected in Finland by all the teachers involved in the project. After choosing the mascots, each country had to introduce their monster to the children. The winning mascot in Portugal was Bolota, a green monster that was imagined by one of our Through this story, we introduced The Netherlands kindergarten teachers as the guardian of the forest (the setting of the story) and diverse themes which 9