All Modules 36-The Store - Module 3 | Page 16

16 Cognitive • Practice concepts of alike and different • Observe and understand cause and effect • Practice matching, sequencing, indentifying, and predicting • Grasps concepts of big/small, more/less • Develop other math concepts such as: Counting, measuring, sort and label • Ask and answer questions • Begin to understand global and local community concepts. • Creative thinking skills • Critical thinking skills Provocations to start Suggestions to Consider: What a store is? Where can we find stores? What are the different kinds of stores that can be found in our community? • Grocery store • Ice cream store • Toys store (Connection with human creativity and innovation) • Bakery store (You can plan a cooking project to make bread and cookies and students can sell to the other children in the school) • Electronics store (Connection with technology and human creativity and innovation) • Post office (Connection with human relationships and communication) • Pet store (Connection to natural world and how we share the planet)