SITE REVIEW
The sight of players running
away from a screaming, axewielding maniac as he tried to
smite them with his hammer
was superb
players could put water, ammo and
extra guns and take it with them. A very
simple idea that worked perfectly.
By 3 o’clock the scenarios had been
completed in both directions but the
players had not yet had enough, so
Puggy came up with two sparks of
genius. The first was called Thor’s
Hammer, and involved the use of a
rubber axe that gave the player who
held it 10 seconds’ invulnerability. During
that time any player he hit with the
hammer was killed but, if he held it for
longer than 10 seconds he would die.
The sight of players running away from
a screaming, axe-wielding maniac as he
tried to smite them with his hammer
was superb.
By the way, the hammer-wielder
might be invulnerable but that doesn’t
mean they can’t be shot, just that they
won’t die. Maybe that’s why it’s called
Thor’s Hammer – because afterwards
you don’t half feel thore!
The final scenario also brought the
biggest laughs.
Take a briefcase full of cash, a box full
of drugs and two gangs agreeing to do
a deal in the middle of a bridge and you
have a perfect recipe for total mayhem –
and that is exactly what we got!
Things seemed to be going well until
the leader of one of the gangs drew
a pistol, pointed it at the chest of his
opposite number and pulled the trigger
– but in the excitement he’d forgotten
to take off the safety! After the initial
shock all hell broke loose, with bodies
bleeding out everywhere as there
were no medics left alive. However, it
seemed that all was forgiven and the
rival factions decided to try and do the
deal again.
This time they didn’t get as far as the
centre of the bridge! The moment they
faced each other across the stream,
both sides exploded into a barrage of
fire that had everyone dead in seconds
– except for one player who managed
to grab the drugs and leg it back up the
valley to safety!
Not MilSim but huge fun and
hysterically funny!
The day ended with Ray holding a
feedback session, where players gave
their opinion of the site and discussed
how it might be improved. To be honest,
along with a couple of excellent ideas,
the general consensus was ‘leave it
alone, it’s great as it is’ – a fact borne
out by later comments on both Arnie’s
and ZeroIn.
Based on this, Ray and Jean have
opened Dragon’s Lair Airsoft for walkons, on the second and fourth Sunday
of every month. Ratty will also be there
with his mobile BadgerTac Shop and
will be happy to bring kit along for you
to collect.
Thanks to everyone for making it such
a cracking day, for playing with honour
and for putting one of the biggest smiles
on Ray’s face that I have ever seen!
One last thing…
Ray asked me to put in print his
thanks and appreciation to you all and
especially to Puggy, who kept things
moving along and did a superb job.
Puggy, you’ll never have to pay to play at
Dragon’s Lair!
Dragon’s Lair runs airsoft games every
second and fourth Sunday of the month.
For more details contact Ray on 07703
530189 or visit the website at:
www.dragonslair-paintball.com
www.airsoftactionmagazine.com
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