Airsoft Action 01 - Oct 2011 | Page 20

be proud of, this two-storey, block and concrete structure is one huge maze of corridors, rooms and hides that will test the skill and nerve of even the most experienced CQB exponent. Speaking to Dan later on, he told us that they had tarpaulined the ground floor to try it out and it was everything they hoped it would be – and more! One thing I really liked about this site is that it lends itself very well to continual play. Its size means there is always something new that you can try and, speaking to players who play here regularly (of which there were 020 October 2011 many), they said the sheer variety of possibilities is one of the factors that keeps them coming back. As with most site visits there is always something, or someone, that sticks in your mind and for me the “something” and “someone” were (quite literally) harnessed together… We had been moving forward with one team and decided to push ahead, to see how the defenders were preparing for the inevitable assault on their position. Moving along the road we were greeted by members of the advancing team, moving rapidly in the opposite direction. Our polite enquiries as to why this was were met with a one-word answer: ‘Rampage!’ (those of you that know what ‘Rampage’ is, will know what’s coming!!). ‘Rampage’ isn’t a ‘what’, he’s a 6ft stick insect, sporting a ZZ-Top goatee and toting an evil-looking, 50 rounds per second, six-barrelled mini-gun! With firepower like that coming at you, a rapid tactical withdrawal is probably the best (and certainly the least painful) option! The day came to a close with an all-out assault on the Village, which the defenders managed to survive and hang onto, to win the game but, you know what? It didn’t seem to matter who won or lost. Everyone we spoke to said they’d had a fabulous day – from the first timer in jeans and tee-shirt, sporting a site AK and the hugest of smiles, to the guys who had travelled over 100 miles to get there and even the lady player, who’d taken a round to her left-forehead from close range (which must have stung a bit) was grinning from ear to ear! So a good day was had by all. Sure, there were odd moments when the adrenaline was pumping and things got heated but the professionalism of the marshals ensured these were quickly defused and things never got out of hand. I think it safe to say that everyone left happy but before I close, a few congratulations are in order… To Neal, Dan, H, the marshals and everyone else involved in Ground Zero for putting together an awesome site and a great day. To the guy who shot the lady player on her left forehead for going over to apologise and make sure she was OK immediately afterwards. To Rob for showing us around but, most of all to the players, for making the day what it was and for playing with honour and integrity – nice one! Just one last thing: It took us over an hour to walk around it but what we saw was just half of the total playing area. Ground Zero deliberately don’t use the whole site for every game. This helps to keep the wear and tear down and the site fresh even if you play it regularly. Elsewhere in this issue you’ll find a preview of The National Airsoft Event which, if you are reading this article before 1 September, is where you are now. All I can say is that you’ve got a great weekend ahead! Keep safe [